Dwight House Game Programmer Bellevue, WA dwighthouse@gmail.com dwightdesign.com Objective --------- To use my passion for games and detail-oriented working style to join a team of like-minded people and create fun, high-quality games. Education --------- M.S. in Computer Science School: DigiPen Institute of Technology Thesis: Non-Photorealistic Real-Time Edge Rendering using Non-Duplicate Parallel Detection and Capping B.S. in Computer Science School: Louisiana State University in Shreveport Minor: Fine Arts Skills ------ Languages C/C++ HTML/CSS Familiar with: C# Java Javascript Perl Graphics OpenGL/GLSL Development Visual Studio SVN XCode Software Photoshop Elements Final Cut Pro Word, Pages Powerpoint, Keynote Windows XP, Mac OS X Familiar with: 3DS Max, Blender Project Experience ------------------ Group software development in two DigiPen games: Super Non-Infringement Bros. and Ronin Duck. Major Tasks Level editor Sound manager Art and sound assets GDD’s/TDD’s/Team documents Buttons and menus Individual software projects for coursework and thesis studies. Major Applications Curve Editor Edge Detection Demos Object Occlusion Demo Bump Mapping Demo Ray Tracer Scanline Render Designed and implemented many intuitive, standards-compliant, cross-browser compatible websites. Work Experience --------------- Web Designer/Programmer Dates: 2004 - Present Employer: Self-employed (clients: Custom Care Therapy, Directional Service LLC) Computer Lab Assistant Dates: 8/2005 - 6/2007 Employer: Louisiana State University in Shreveport Information Technology Assistant Dates: 7/2004 - 12/2004 Employer: Louisiana State University (Baton Rouge)